is running a week of articles about danmaku (aka “bullet hells”), and for day two I was asked to answer some some questions.

There’s some stuff about creating Aeternum, some stuff on my thoughts indie development of bullet hells in general.

Read the whole thing at AizenGamer.

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WastedBrilliance is an independent video game development studio run by Brooks Bishop. With contributions by Nate Graves, Jesse Bishop and Geoff Schultz.