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	<title>Wasted Brilliance</title>
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	<link>http://wastedbrilliance.com</link>
	<description>Indie games, toiling in obscurity</description>
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		<title>Aizen Gamer Interview on Aeternum and Danmaku</title>
		<link>http://wastedbrilliance.com/2013/02/interview-with-aizen-gamer/</link>
		<comments>http://wastedbrilliance.com/2013/02/interview-with-aizen-gamer/#comments</comments>
		<pubDate>Tue, 26 Feb 2013 23:28:42 +0000</pubDate>
		<dc:creator>Brooks Bishop</dc:creator>
				<category><![CDATA[Press]]></category>
		<category><![CDATA[Aeternum]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=662</guid>
		<description><![CDATA[Brooks answers some questions about the development of Aeternum, indie devs, and danmaku.]]></description>
				<content:encoded><![CDATA[<p>AizenGamer.com is running a week of articles about danmaku (aka &#8220;bullet hells&#8221;), and for day two I was asked to answer some some questions.</p>
<p>There&#8217;s some stuff about creating Aeternum, some stuff on my thoughts indie development of bullet hells in general.</p>
<p><a title="Interview with AizenGamer.com" href="http://aizengamer.com/?p=596">Read the whole thing at AizenGamer.</a></p>
]]></content:encoded>
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		<title>Puppet Magician Alice Margatroid</title>
		<link>http://wastedbrilliance.com/2013/02/puppet-magician-alice-margatroid/</link>
		<comments>http://wastedbrilliance.com/2013/02/puppet-magician-alice-margatroid/#comments</comments>
		<pubDate>Wed, 06 Feb 2013 00:20:55 +0000</pubDate>
		<dc:creator>Brooks Bishop</dc:creator>
				<category><![CDATA[Fun Stuff]]></category>
		<category><![CDATA[Figures]]></category>
		<category><![CDATA[Touhou Project]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=650</guid>
		<description><![CDATA[The latest in my continuing efforts to collect every Touhou girl in chibi plastic form.]]></description>
				<content:encoded><![CDATA[<p>Goodsmile&#8217;s latest <em>Touhou Project</em> girl Nendoroid release finally hit my doorstep, the puppeteer Alice Margatroid!</p>
<p>Unlike most releases, she only comes with two faces. However she makes up for it with a good range of arm bend alternatives, and more importantly with her three little included dolls! The dolls all have the same body and head, but come with three different interchangeable sets of legs and arms/weapons.</p>
<p>I ordered the Yuyuko reissue at the same time as well, but they haven&#8217;t shipped yet. Hopefully she&#8217;ll show up soon, followed in a couple months by Mokou!</p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2013/02/02.jpg"><img class="aligncenter size-full wp-image-652" alt="02" src="http://wastedbrilliance.com/wp-content/uploads/2013/02/02.jpg" width="940" height="600" /></a></p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2013/02/03.jpg"><img class="aligncenter size-full wp-image-653" alt="03" src="http://wastedbrilliance.com/wp-content/uploads/2013/02/03.jpg" width="940" height="600" /></a></p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2013/02/06.jpg"><img class="aligncenter size-full wp-image-656" alt="06" src="http://wastedbrilliance.com/wp-content/uploads/2013/02/06.jpg" width="940" height="1473" /></a></p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2013/02/04.jpg"><img class="aligncenter size-full wp-image-654" alt="04" src="http://wastedbrilliance.com/wp-content/uploads/2013/02/04.jpg" width="940" height="600" /></a></p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2013/02/05.jpg"><img class="aligncenter size-full wp-image-655" alt="05" src="http://wastedbrilliance.com/wp-content/uploads/2013/02/05.jpg" width="940" height="1105" /></a></p>
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		<title>The OverShield review plus podcast</title>
		<link>http://wastedbrilliance.com/2013/01/the-overshield-review-plus-podcast/</link>
		<comments>http://wastedbrilliance.com/2013/01/the-overshield-review-plus-podcast/#comments</comments>
		<pubDate>Wed, 16 Jan 2013 02:44:40 +0000</pubDate>
		<dc:creator>Brooks Bishop</dc:creator>
				<category><![CDATA[Press]]></category>
		<category><![CDATA[Aeternum]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=635</guid>
		<description><![CDATA[What happens when Nate, Jesse and I are recorded for an hour talking about games? Find out in The OverShield's latest Pixels &#038; Bits podcast!]]></description>
				<content:encoded><![CDATA[<p>The latest <em>Aeternum</em> review comes to us from The OverShield. The most enthusiastic one yet.</p>
<div style="text-align: center;"><iframe src="http://www.youtube.com/embed/s9Pb_Tlw3vo" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></div>
<div style="text-align: center;"></div>
<div style="text-align: left;">Nate, Jesse and I also appeared on The OverShield&#8217;s podcast, Pixels &amp; Bits, and just joked around for about an hour. It&#8217;s fun. Have a listen.</div>
<div style="text-align: left;"></div>
<div style="text-align: center;"><iframe src="http://www.youtube.com/embed/nfKWKeDt3-s" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></div>
]]></content:encoded>
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		<title>The Aeternum Score Manual</title>
		<link>http://wastedbrilliance.com/2013/01/the-aeternum-score-manual/</link>
		<comments>http://wastedbrilliance.com/2013/01/the-aeternum-score-manual/#comments</comments>
		<pubDate>Mon, 14 Jan 2013 22:13:14 +0000</pubDate>
		<dc:creator>Brooks Bishop</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Aeternum]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=498</guid>
		<description><![CDATA[The Aeternum scoring system probably isn't the most complex out there, but it may not be entirely obvious. Learn the specifics here!]]></description>
				<content:encoded><![CDATA[<p><em>Aeternum</em> has a fairly standard scoring system. There&#8217;s no real complex mechanics at play. I was more interested in building something that was generally simple and solid. You can definitely bet that I&#8217;ll be taking what I learned here and working hard to make a scoring system that&#8217;s much more compelling and interesting next time I attempt to build a shmup, though!</p>
<p>Until then, here&#8217;s how scoring in <em>Aeternum</em> is broken down. Happy point hunting!</p>
<h3>Point Breakdown</h3>
<p>Graze (focused) &#8211; 1 point</p>
<p>Graze (unfocused) &#8211; 10 points</p>
<p>Shoot an enemy &#8211; 100 points</p>
<p>Kill an enemy &#8211; 1000 points</p>
<p>Bullet Point Item &#8211; 100 points</p>
<p style="padding-left: 30px;">When a boss phase is completed, all remaining enemy bullets on screen are converted to Bullet Point Items and automatically collected. These items are worth 100 points each.</p>
<p>Collecting Point Items -</p>
<p style="padding-left: 30px;">The value of a Point item depends on the following:</p>
<ol>
<li>The difficulty rank (a value from 0.0 to 1.0)<br />
Normal = 0.0, Hard = 0.2, Demonic = 0.5, Lunatic = 1.0</li>
<li>The current Graze counter</li>
<li>Your position horizontally on the screen as a fraction of distance to the Point of Collection</li>
</ol>
<p style="padding-left: 30px;">Here&#8217;s the formula used in the game to determine the value of a Point item:</p>
<p style="padding-left: 30px;">PointValue = (1000 + Rank * 3000) * Clamp(Player.X / PointOfCollection, 0.2, 1.0) * (0.2 + Graze * 0.001)</p>
<p style="padding-left: 30px;">Note that collecting a point item gives at least 20% of the value, ramping linearly up to 100% at the Point of Collection.</p>
<p>Clearing a Boss Spell -</p>
<p style="padding-left: 30px;">When a boss pulls you into their own subspace to perform an attack, and the visual background changes, they are performing a spell. Exhausting the boss&#8217;s hit points without dying or using a bomb rewards you with a significant point bonus based on difficulty rank and time remaining on the boss attack. This bonus is calculated as follows:</p>
<p style="padding-left: 30px;">PointBonus = (1000000 * (Stage + (Rank * 3))) * Clamp(TimeLeft / (TotalAttackTime &#8211; 5.0), 0, 1)</p>
<p>Panics -</p>
<p style="padding-left: 30px;">There is <strong>no bonus</strong> for having panics left over, as there is already significant score gained from the point tokens collected.</p>
<h3>In Conclusion</h3>
<p>The key to getting a high score is most definitely not getting hit. This is especially true for garnering boss spell bonuses, and secondarily for maximizing point token collection.</p>
<p>Since there is no bonus for panics, it is safe to use them for stage waves and for boss non-spells, but getting hit with a panic counts against the spell bonus.</p>
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		<title>&#8220;Work hard and be kind&#8221; Conan O&#8217;Brien</title>
		<link>http://wastedbrilliance.com/2013/01/work-hard-and-be-kind-conan-obrien/</link>
		<comments>http://wastedbrilliance.com/2013/01/work-hard-and-be-kind-conan-obrien/#comments</comments>
		<pubDate>Fri, 11 Jan 2013 01:39:31 +0000</pubDate>
		<dc:creator>Jesse Bishop</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Jesse Bishop]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=614</guid>
		<description><![CDATA[Jesse uses Wasted Brilliance to rant for a moment]]></description>
				<content:encoded><![CDATA[<p>I have always been a creative person. I have never been satisfied with sitting around and doing nothing. For example: Watching videos wasn&#8217;t enough, <a href="http://www.youtube.com/user/JesseAndrewBishop">I had to try and film some</a>. Listening to music wasn&#8217;t enough, <a href="http://jesseabishop.bandcamp.com/">I had to try and compose some</a>. I think that is the primary reason that attracted me to working with Brooks and Nate. I love seeing all the new work these guys are <em>doing</em>. I am constantly checking our <a href="http://wastedbrilliance.com/wp-content/uploads/2013/01/docs.png">shared docs</a> and dorking around on every <a href="http://wastedbrilliance.com/wp-content/uploads/2013/01/lost2-copy.png">new build</a> of whatever Brooks has got going on. For once it isn&#8217;t just &#8220;me&#8221; trying to create something, it&#8217;s <strong>&#8220;us&#8221;</strong>. And I think that is far more gratifying than any other project I have been involved in.</p>
<p>Throughout my life, I have been criticized by the best. But beyond my experience alone, I think any time someone decides to actually <em>create</em> something, they are forced to listen to others critique it. But you know what? 99% of those critics are not <em>doers</em>. And if you don&#8217;t DO anything you have no chance to succeed. So in a way I have begun to pity people who harp on indie games, or focus on the negative side of everything they play. Because in the end unlike them, I can say &#8220;Yeah, I was involved in something.&#8221;</p>
<p>Although I hold a part time job that forces me to don an orange apron, I fully consider Wasted Brilliance my primary job. I would rather <strong>create</strong> with this team for free, than get paid to do something of no creative value at all. If we get ten people playing our game or ten thousand, I will continue to progress forward. I&#8217;m sure we all feel this way. You have a lot to look forward to from Wasted Brilliance, and so do I.</p>
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		<title>The good, the bad, and Youtube</title>
		<link>http://wastedbrilliance.com/2013/01/the-good-the-bad-and-youtube/</link>
		<comments>http://wastedbrilliance.com/2013/01/the-good-the-bad-and-youtube/#comments</comments>
		<pubDate>Wed, 09 Jan 2013 18:24:28 +0000</pubDate>
		<dc:creator>Jesse Bishop</dc:creator>
				<category><![CDATA[Press]]></category>
		<category><![CDATA[Aeternum]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=595</guid>
		<description><![CDATA[Alt+0198, Try it. Neat huh? Now check out these three videos.]]></description>
				<content:encoded><![CDATA[<p>One of the greatest pleasures in my life, as of late, is <a href="http://www.youtube.com/playlist?list=PL_bB3IqM8aRbrONlU0sIsKF5Ut10NSwNs">watching YouTube reviews of Aeternum</a>. I guess watching people talk about your team&#8217;s work could be called narcissistic. But come on, it&#8217;s fun!</p>
<p>Fist up, <a title="I see what you did there!" href="http://www.youtube.com/user/CGRundertow">Classic Game Room Undertow</a> with a super classy review by one of my most favorite game networks. I urge you, watch this one. I did, about six times. Well &#8230; okay, sixteen times. Oops, make that seventeen.</p>
<div style="text-align: center;"><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/JqtNQSEJTMw?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/JqtNQSEJTMw?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></div>
<hr />
<p>Up next, <a title="Cap'n Opinionated Tutorial Circumventor" href="http://www.youtube.com/user/MrDeadmanDT">MrDeadmanDT</a>  mispronounces <em>Ikaruga</em>, drinks, and plays the demo of <em>Aeternum</em> after skipping the tutorial.</p>
<div style="text-align: center;"><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/tYsgNjuSZJc?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/tYsgNjuSZJc?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></div>
<hr />
<p>And thirdly we have, <a title="Sir Dark Hogosha Esq. III" href="http://www.youtube.com/user/DarkHogosha">DarkHogosha</a>. Not a review, but an awesome run through the game on normal. I could watch this all day. The dude has some serious chops when it comes to SHMUPS. <a title="Subscribe!" href="http://www.youtube.com/user/DarkHogosha">Subscribe</a>. He&#8217;s currently the world record holder in speedrunning Soulcaster, and his Let&#8217;s Plays are radical.</p>
<div style="text-align: center;"><object width="420" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/oteX4RJTRU0?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="420" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/oteX4RJTRU0?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></div>
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		<title>Aeternum one of Famitsu&#8217;s XBLIG &#8220;Pick Up!&#8221;s</title>
		<link>http://wastedbrilliance.com/2013/01/aeternum-one-of-famitsus-xblig-pick-ups/</link>
		<comments>http://wastedbrilliance.com/2013/01/aeternum-one-of-famitsus-xblig-pick-ups/#comments</comments>
		<pubDate>Thu, 03 Jan 2013 12:35:54 +0000</pubDate>
		<dc:creator>Brooks Bishop</dc:creator>
				<category><![CDATA[Press]]></category>
		<category><![CDATA[Aeternum]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=589</guid>
		<description><![CDATA[Oh crap. FAMITSU]]></description>
				<content:encoded><![CDATA[<p>Unfortunately, I missed this when it came out, but <em>Aeternum</em> got a nod from Famitsu in their monthly &#8220;Xbox360 Indie Game Pick Up!&#8221; feature, along with <a title="BootDiskRevolution" href="http://bootdiskrevolution.com/bleed/release/release.html">Bleed</a> and <a title="Fast Fast Laser Laser at Utah Raptor Games" href="http://utahraptorgames.com/fast-fast-laser-laser/">Fast Fast Laser Laser</a>.</p>
<p>So far, I think this and popping up on IndieGames.com have been my two favorite moments.</p>
<p><a href="http://www.famitsu.com/news/201212/14026006.html">Check out the feature.</a> It&#8217;s in Japanese, so you either need to read that, or know how to stumble through a Google translation!</p>
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		<title>The Moe-est Elder God, Nyaruko!</title>
		<link>http://wastedbrilliance.com/2012/12/the-moe-est-elder-god-nyaruko/</link>
		<comments>http://wastedbrilliance.com/2012/12/the-moe-est-elder-god-nyaruko/#comments</comments>
		<pubDate>Mon, 31 Dec 2012 00:05:50 +0000</pubDate>
		<dc:creator>Brooks Bishop</dc:creator>
				<category><![CDATA[Fun Stuff]]></category>
		<category><![CDATA[Figures]]></category>
		<category><![CDATA[Nyaruko]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=578</guid>
		<description><![CDATA[Who can turn down an unspeakable horror from beyond time and space with a face like that?]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve been a big fan of H.P. Lovecraft and his Cthulhu Mythos work ever since my dad unloaded his collection of sci-fi and fantasy books on me to devour many years ago. I still have them all in the book shelf to the right of my desk. By now, I have even more respect for the man and his work and the sheer amount of impact he has had on the literary and cultural landscape.</p>
<p>So I thought it was pretty hilarious when I learned that the Cthulhu mythos was being used as the basis for a light manga, which in turn was being made into an anime series. While I didn&#8217;t think the anime was the greatest thing I had ever seen, I still couldn&#8217;t pass up the chance to own a moe Nyarlathothep figure.</p>
<p>Enough with my chatter, here&#8217;s some photos!</p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko02.jpg"><img class="aligncenter size-full wp-image-580" alt="nyaruko02" src="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko02.jpg" width="940" height="600" /></a></p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko04.jpg"><img class="aligncenter size-full wp-image-582" alt="nyaruko04" src="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko04.jpg" width="940" height="600" /></a></p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko05.jpg"><img class="aligncenter size-full wp-image-583" alt="nyaruko05" src="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko05.jpg" width="940" height="600" /></a></p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko06.jpg"><img class="aligncenter size-full wp-image-584" alt="nyaruko06" src="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko06.jpg" width="940" height="600" /></a></p>
<p><a href="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko03.jpg"><img class="aligncenter size-full wp-image-581" alt="nyaruko03" src="http://wastedbrilliance.com/wp-content/uploads/2012/12/nyaruko03.jpg" width="940" height="1472" /></a></p>
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		<title>Aeternum Review at The Indie Mine</title>
		<link>http://wastedbrilliance.com/2012/12/aeternum-review-at-the-indie-mine/</link>
		<comments>http://wastedbrilliance.com/2012/12/aeternum-review-at-the-indie-mine/#comments</comments>
		<pubDate>Fri, 28 Dec 2012 16:12:49 +0000</pubDate>
		<dc:creator>Brooks Bishop</dc:creator>
				<category><![CDATA[Press]]></category>
		<category><![CDATA[Aeternum]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=572</guid>
		<description><![CDATA[A review from a journalist who may not like shmups, but still gave Aeternum a fair shot. See what he thought.]]></description>
				<content:encoded><![CDATA[<p>Brandon Schmidt at <em>The Indie Mine</em> did a normal review write up, as well as a video review.</p>
<p><a title="The Indie Mine Aeternum Review" href="http://theindiemine.com/aeternum-review/">Read the review</a> or watch the video version below.</p>
<div style="text-align: center;"><iframe src="http://www.youtube.com/embed/Bjccf_mdLkk" height="480" width="853" allowfullscreen="" frameborder="0"></iframe></div>
]]></content:encoded>
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		<title>New years resolution, ADVENTURE!</title>
		<link>http://wastedbrilliance.com/2012/12/new-years-resolution-adventure/</link>
		<comments>http://wastedbrilliance.com/2012/12/new-years-resolution-adventure/#comments</comments>
		<pubDate>Thu, 27 Dec 2012 02:43:37 +0000</pubDate>
		<dc:creator>Jesse Bishop</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Fan Art]]></category>
		<category><![CDATA[Aeternum]]></category>
		<category><![CDATA[Jesse Bishop]]></category>

		<guid isPermaLink="false">http://wastedbrilliance.com/?p=559</guid>
		<description><![CDATA[Christmas cookie bloating leads to decreased productivity in Wasted Brilliance's other Bishop.]]></description>
				<content:encoded><![CDATA[<p>Another holiday season comes to an end, but more importantly, another end of the world prediction fizzled out and died. And while everyone was working on the end of the world festivities, we (er.. Brooks and Nate) have been plugging away at the next chapter of the Aeternum saga. I would LOVE to show you my newest favorite bad guy whom I have dubbed the “Strutting Skelecat”. However I don’t think I am allowed to. So instead I will show you what I believe might just be the raddest Christmas present of the year. GlamGoreMuffin from the Shizz (Minibosses forum) sent me a massive 55 by 46 pixel bead art of Ellica. It took her 7 hours and approximately 2,000 beads. Sweet huh?</p>
<p>Oh, and I started work on a new track for the Aeternum expansion. <a title="Aeternum OST by Jesse Bishop" href="http://jesseabishop.bandcamp.com/album/aeternum-ost" target="_blank">The OST</a> will be re-released (Still at the &#8220;Name your own price&#8221; price point) with the new track, remixes, and covers from myself as well as some super talented video game arrangers and re-mixers. Stay tuned. And have a happy new year!</p>
]]></content:encoded>
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