The Green Light

Steam as a service is something that I by and large love. Especially when it comes to their wide acceptance of indie developers. However, I think us gamers can’t actually grasp the scope of what they must have gone through in wading through game submissions day after day after day, sorting through the dreck to find the worthwhile stuff.

Enter Greenlight, the Steam solution to democratizing potential game selection. All controversy aside, I thought I would point out a few games on Greenlight that I really hope to see make it.

Escape Goat

Escape Goat is, without a doubt, my favorite game on the Xbox Live Indie Games platform. I love everything from its retro visual aesthetics, to its spot-on soundtrack, to the solid puzzle platformer gameplay to the included level editor. Also, the fact it would probably be Turing complete, if you only had more screen space to work with.

Plus, Ian Stocker aka “MagicalTimeBean” is a serious stand up dude who didn’t balk at answering some pesky questions when Geoff and I ran a Q&A with him just before the game originally came out.

So altogether, getting this game up on Steam with support for community levels would be magical. The kind of magic they lock people away for in dungeons and make them befriend magic-hatted rodents to break out.

Visit the website: http://www.playescapegoat.com/

Greenlight it: http://steamcommunity.com/sharedfiles/filedetails/?id=92951461

Secrets of Grindea

I stumbled onto this game a while ago looking at pixel artists and I immediately went from loving the animation and art, to loving what looks to be a very fun Secret of Mana-like experience. With the hacking and slashing and spellcasting and whatnot, on down to the multiplayer co-op. Really looking forward to this one in general, but it would be sweet if I could get it on Steam when it comes out.

Visit the website: http://www.secretsofgrindea.com/

Greenlight it: http://steamcommunity.com/sharedfiles/filedetails/?id=92916246

 

 

Wyv and Keep

After all the good times I had playing Lost Vikings on my SNES, I have quite the soft spot for character swapping puzzle platformers.

Wyv and Keep looks to keep up that tradition admirably with puzzles for two simultaneous characters, plus a charming art style. Throw in the fact you can play either solo or co-op with a friend and I’m doubly sold.

Visit the Website: http://www.wyvandkeep.com

Greenlight it: http://steamcommunity.com/sharedfiles/filedetails/?id=92918281

 

McPixel

Every now and then you come across a game that oozes quirk. This game doesn’t just ooze quirk, McPixel pisses it. Like a crazy cross between a Telltale game, WarioWare and good old fashioned violent cartoons, McPixel deserves to find that wider audience to grin and titter at its outlandish gags.

Visit the Website: www.McPixel.net

Greenlight it: http://steamcommunity.com/sharedfiles/filedetails/?id=91573598

 

Heaven Variant

Shmups are an odd passion for me. Unlike most people you hear talk about them from a position of nostalgia, I didn’t truly grow to respect the genre until I started to tackle one myself.

The moment I first saw footage from Heaven Variant, besides the fact it just looks awesome I knew it was obviously a game with a great deal of care put into its creation and I respect that greatly.

Visit the Website: http://www.heavenvariant.com/

Greenlight it: http://steamcommunity.com/sharedfiles/filedetails/?id=92965039

 

La-Mulana

I can’t remember the number of posts I made on 2F professing my love for the adventure platformer that took adventure platforming to new levels of breadth, difficulty and awesome. Each post thinking I was closer to finally being able to get my hands on the remake on the Wii only to have those hopes continually dashed by bureaucratic ratings bullshit.

So yes, it is truly and finally officially in the US on playism, but I would still much rather see it listed in my Steam games, so I can nag other people to pick it up and experience its joys too.

Visit the Website: http://la-mulana.com/

Greenlight it: http://steamcommunity.com/sharedfiles/filedetails/?id=93001822

 

Bunny Must Die / Chelsea and the 7 Devils

I don’t want to get too into what I have in store for future games, but I would like to point out that Bunny Must Die has been a huge influence on what I want to do in the future.

Yes, Metroid and Symphony of the Night are classics of the exploration platformer genre and I love them dearly, but there is something about the play style, attitude and quirks of Bunny Must Die that catches my imagination. A weird mix of platforming, puzzle solving bullet hell and item collecting in a world where you can’t even walk to the right until you pick up the upgrade. It’s sadly another one of those great games that few on these shores have heard of, and fewer still have actually braved to play. Here’s to hoping that changes.

Visit the Website: http://bunnymustdie.com/

Greenlight it: http://steamcommunity.com/sharedfiles/filedetails/?id=93405836

about

WastedBrilliance is an independent video game development studio run by Brooks Bishop. With contributions by Nate Graves, Jesse Bishop and Geoff Schultz.